Instances of the IDStorageCompressionCodec interface can be used for this. For this reason, the DirectStorage SDK does not ship with a standalone tool for compressing files. Rather than thinking in terms of compressing files, it is better to think about compressing streams. 1 stream containing metadata that will be read into system memory.For example, a single texture file may have: Even if the game wants to use a single file for a texture, that is likely to contain multiple streams. Most games will arrange their data such that a single file on disk contains multiple streams. In DirectStorage all the data read by a single request is compressed in isolation. The first step in making use of GDeflate decompression is to compress the data! As always, we recommend updating to the latest drivers for your gaming hardware for the best performance. For more information about support for these metacommands from our partners, see the links below. However, one of the benefits of DirectStorage 1.1 is that GPU hardware vendors can provide additional optimizations for their hardware, called metacommands. GPU decompression is supported on all DirectX 12 + Shader Model 6.0 GPUs. Performance improvements and bug fixes.Added EnqueueSetEvent to use Win32 event objects for completion notification.GPU decompression and GDeflate now available.Start as early in the development process as possible to avoid needing to drastically reconfigure existing workloads.Encourage players to install games on NVMe SSDs for the best experience.Update to the latest drivers before testing performance.Check out our two new samples: GpuDecompressionBenchmark and BulkLoadDemo. ![]() Check out README.md in the DirectStorage Samples repo ( ) for additional detailed information on API usage patterns.See below for our deep dive on how to use the new features.This includes the NuGet repository with the redistributable package, the GitHub repo with samples and documentation, as well as links to PIX on Windows. For more information on this feature and how it benefits gamers, check out our previous blog post: DirectStorage 1.1 Coming Soon.įor all the necessary resources to get started, please check out aka.ms/directstorage. This new version of DirectStorage contains everything a developer needs to get started with GPU decompression. The DirectStorage team is pleased to share that GPU decompression with DirectStorage 1.1 is available now.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |